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AI Insights · Timothy · April 2022

Top 5 Sandbox-like Games Performance in Ukraine, Q1 2022

A detailed look at the performance of the top 5 sandbox-like games on a unified platform in Ukraine during Q1 2022, including trends in downloads, revenue, and active users.

Top 5 Sandbox-like Games Performance in Ukraine, Q1 2022

In the first quarter of 2022, the top 5 sandbox-like games on a unified platform in Ukraine showed varying trends in weekly downloads, revenue, and active users. Data for these trends comes from Sensor Tower, and more insights can be found on their platform.

Roblox experienced a steady decline in weekly downloads, starting from 55.1K in late December 2021 and ending at 42.3K by the end of March 2022. Despite this decline, weekly revenue remained relatively stable, peaking at around $55.8K in the first week of January and maintaining an average of $36K-$39K towards the end of the quarter. The weekly active users also saw minor fluctuations, ranging from approximately 1.8M to 1.9M throughout the quarter.

Craft Earth Boy showed a significant increase in weekly downloads in late January, peaking at 81.4K, followed by a decline to 18.8K by the end of March. The weekly active users mirrored this trend, rising from 49.8K in late December to a high of 138.6K in late January before dropping to 95K by the end of the quarter.

Melon Playground saw a peak in weekly downloads at 56.8K in mid-January, followed by a decrease to 17.7K by mid-March, before rising again to 28.9K by the end of the quarter. The weekly active users increased significantly from 85.7K in late December to 261K by the end of March.

Craft City Loki had a notable spike in weekly downloads in mid-February, reaching 93.9K, but this number dropped sharply to 1.9K by mid-March. The weekly active users followed a similar pattern, peaking at 149.4K in mid-February and declining to 29.5K by the end of March.

Lastly, King Craft - Building City experienced fluctuations in weekly downloads, starting at 44.3K in late December, dipping to 12.6K in early February, and then rising back to 41.5K by the end of March. The weekly active users showed a similar trend, with a low of 35.7K in mid-February and climbing to 77.7K by the end of March.

These trends highlight the dynamic nature of user engagement and revenue generation for sandbox-like games in Ukraine. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022